Post by Wendy Marvell on Aug 29, 2012 21:16:43 GMT -5
So, as some of you may not know, BSS wasn't always BSS.
BSS traces its beginnings back to BSOC (Bleach Soul of Chaos), from which its source is derived. However, from BSOC's source, many issues which made it nigh-unplayable were fixed, and Bleach Midnight Storm was born.
Bleach Midnight Storm wasn't a very well-traversed game. However, that was expected. I figured Midnight Storm would only gather a few close friends of mine, and that's essentially all it got. However...
Soon, I decided to rename the game. I re-titled it "Bleach Shooting Star".
As with Midnight Storm, I wasn't expecting BSS to acquire the amount of players it has thus far. Honestly, I'm surprised.
Bleach Shooting Star, however, still wasn't as popular or well-known (it still isn't, really.). Although it had gained a few more players, it was certainly nothing to write home about.
Then, my computer was hit hard with a virus. It was bad enough to force me to completely wipe my PC and reset it back to factory default condition. I had uploaded important files to a storage website in hopes they'd be saved. When I came back to download them, namely the BSS source code, little did I know I'd be in for a huge surprise.
I unzipped BSS's archive only to find that somewhere between uploading and downloading, the files had become corrupt. At that point, I immediately gave up. I had put an incredible amount of work into the BSS that was lost.
However, many months later, Kaosu decided to pick up the pieces of Bleach Fahrenheit, which he had planned to make using BSOC's base code. I decided to do the same, and attempt recreating BSS from scratch. It was then that I came across some major problems. I didn't remember half the stuff I coded in!
So, in a last-ditch effort, I found the website I used, and re-downloaded BSS's source. Amazingly, only the map was gone, everything else was intact. So, after re-adding the map from BSOC's files, BSS was back on, and became BSS-R (Bleach Shooting Star-Rezzurekted).
Some time after, however, life got in the way and I strayed away from BSS-R as it suffered immense downtime. Some time after that, I began working on BSS once again, and it became BSS-R2.
And now here we are, at a major, game-changing update, and BSS-R2 will become BSS-R3.
I know what you're thinking. BSS-R4 next update, right?
No. Not really. BSS-R4 likely won't be around for a while. But that doesn't mean one can't anticipate for it. Some time in the future, there may be a poll on what kind of title screen/title music combination the players want, that kind of thing.
But, that is the story of how BSS came to be.
I leave you with but a mere POSSIBILITY, a preview into what could be the future.
BSS traces its beginnings back to BSOC (Bleach Soul of Chaos), from which its source is derived. However, from BSOC's source, many issues which made it nigh-unplayable were fixed, and Bleach Midnight Storm was born.
Bleach Midnight Storm wasn't a very well-traversed game. However, that was expected. I figured Midnight Storm would only gather a few close friends of mine, and that's essentially all it got. However...
Soon, I decided to rename the game. I re-titled it "Bleach Shooting Star".
As with Midnight Storm, I wasn't expecting BSS to acquire the amount of players it has thus far. Honestly, I'm surprised.
Bleach Shooting Star, however, still wasn't as popular or well-known (it still isn't, really.). Although it had gained a few more players, it was certainly nothing to write home about.
Then, my computer was hit hard with a virus. It was bad enough to force me to completely wipe my PC and reset it back to factory default condition. I had uploaded important files to a storage website in hopes they'd be saved. When I came back to download them, namely the BSS source code, little did I know I'd be in for a huge surprise.
I unzipped BSS's archive only to find that somewhere between uploading and downloading, the files had become corrupt. At that point, I immediately gave up. I had put an incredible amount of work into the BSS that was lost.
However, many months later, Kaosu decided to pick up the pieces of Bleach Fahrenheit, which he had planned to make using BSOC's base code. I decided to do the same, and attempt recreating BSS from scratch. It was then that I came across some major problems. I didn't remember half the stuff I coded in!
So, in a last-ditch effort, I found the website I used, and re-downloaded BSS's source. Amazingly, only the map was gone, everything else was intact. So, after re-adding the map from BSOC's files, BSS was back on, and became BSS-R (Bleach Shooting Star-Rezzurekted).
Some time after, however, life got in the way and I strayed away from BSS-R as it suffered immense downtime. Some time after that, I began working on BSS once again, and it became BSS-R2.
And now here we are, at a major, game-changing update, and BSS-R2 will become BSS-R3.
I know what you're thinking. BSS-R4 next update, right?
No. Not really. BSS-R4 likely won't be around for a while. But that doesn't mean one can't anticipate for it. Some time in the future, there may be a poll on what kind of title screen/title music combination the players want, that kind of thing.
But, that is the story of how BSS came to be.
I leave you with but a mere POSSIBILITY, a preview into what could be the future.